/*
 * Varibles.h
 *
 *  Created on: 14.11.2010
 *      Author: 123
 */

#include "struct.h"
//#include "sMap.h"
#include "lua.h"
//#include "Char.h"
extern int earth;
extern int CameraX;
extern int CameraY;
extern OSL_IMAGE *itemtex[3];
extern char nameitem[100];
extern pgeFont *nash;
extern bool run;
extern char *sstr;

extern int itemcount;
extern int gatecount;

extern int expMainH;
//extern sMapItem  ItemGame[100];
extern pgeFont *smallfont;
extern int triggeringitem;
extern int triggeringgate;
extern OSL_IMAGE* wear[100];
extern OSL_IMAGE* fullbar;
extern OSL_IMAGE* emptybar;

